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Spell List
CLERIC SPELLS
0-LEVEL CLERIC SPELLS (ORISONS)
1ST-LEVEL CLERIC SPELLS
2ND-LEVEL CLERIC SPELLS
Spell Name |
Brief Description |
Aid: |
+1 on attack rolls and saves against fear, 1d8
temporary hp +1/level (max +10). |
Align Weapon: |
Weapon becomes good, evil, lawful, or chaotic. |
Augury M F: |
Learns whether an action will be good or bad. |
Bear’s
Endurance: |
Subject gains +4 to Con for 1 min./level. |
Bull’s
Strength: |
Subject gains +4 to Str for 1 min./level. |
Calm Emotions: |
Calms creatures, negating emotion effects. |
Consecrate M: |
Fills area with positive energy, making undead weaker. |
Cure
Moderate Wounds: |
Cures 2d8 damage +1/level (max +10). |
Darkness: |
20-ft. radius of supernatural shadow. |
Death Knell: |
Kills dying creature; you gain 1d8
temporary hp, +2 to Str, and +1 level. |
Delay Poison: |
Stops poison from harming subject for 1 hour/level. |
Desecrate M: |
Fills area with negative energy, making undead
stronger. |
Eagle’s
Splendor: |
Subject gains +4 to Cha for 1 min./level. |
Enthrall: |
Captivates all within 100 ft. + 10 ft./level. |
Find Traps: |
Notice traps as a rogue does. |
Gentle Repose: |
Preserves one corpse. |
Hold Person: |
Paralyzes one humanoid for 1 round/level. |
Inflict
Moderate Wounds: |
Touch attack, 2d8 damage +1/level (max +10). |
Make Whole: |
Repairs an object. |
Owl’s Wisdom: |
Subject gains +4 to Wis for 1 min./level. |
Remove
Paralysis: |
Frees one or more creatures from paralysis or slow
effect. |
Resist Energy: |
Ignores 10 (or more) points of damage/attack from
specified energy type. |
Restoration,
Lesser: |
Dispels magical ability penalty or repairs 1d4 ability damage. |
Shatter: |
Sonic vibration damages objects or crystalline
creatures. |
Shield Other
F: |
You take half of subject’s damage. |
Silence: |
Negates sound in 15-ft. radius. |
Sound Burst: |
Deals 1d8 sonic damage to subjects; may stun them. |
Spiritual Weapon: |
Magic weapon attacks on its own. |
Status: |
Monitors condition, position of allies. |
Summon Monster
II: |
Calls extraplanar creature to fight for you. |
Undetectable
Alignment: |
Conceals alignment for 24 hours. |
Zone
of Truth: |
Subjects within range cannot lie. |
3RD-LEVEL CLERIC SPELLS
4TH-LEVEL CLERIC SPELLS
Spell Name |
Brief Description |
Air Walk: |
Subject treads on air as if solid (climb at 45-degree
angle). |
Control Water: |
Raises or lowers bodies of water. |
Cure
Critical Wounds: |
Cures 4d8 damage +1/level (max +20). |
Death Ward: |
Grants immunity to death spells and negative energy
effects. |
Dimensional
Anchor: |
Bars extradimensional movement. |
Discern Lies: |
Reveals deliberate falsehoods. |
Dismissal: |
Forces a creature to return to native plane. |
Divination
M: |
Provides useful advice for specific proposed actions. |
Divine Power: |
You gain attack bonus, +6 to Str, and 1 hp/level. |
Freedom
of Movement: |
Subject moves normally despite impediments. |
Giant Vermin: |
Turns centipedes, scorpions, or spiders into giant
vermin. |
Imbue
with Spell Ability: |
Transfer spells to subject. |
Inflict
Critical Wounds: |
Touch attack, 4d8 damage +1/level (max +20). |
Magic
Weapon, Greater: |
+1 bonus/four levels (max +5). |
Neutralize
Poison: |
Immunizes subject against poison, detoxifies venom in
or on subject. |
Planar
Ally, Lesser X: |
Exchange services with a 6 HD extraplanar creature. |
Poison: |
Touch deals 1d10 Con damage, repeats in 1 min. |
Repel Vermin: |
Insects, spiders, and other vermin stay 10 ft. away. |
Restoration
M: |
Restores level and ability score drains. |
Sending: |
Delivers short message anywhere, instantly. |
Spell Immunity: |
Subject is immune to one spell per four levels. |
Summon Monster
IV: |
Calls extraplanar creature to fight for you. |
Tongues: |
Speak any language. |
5TH-LEVEL CLERIC SPELLS
6TH-LEVEL CLERIC SPELLS
Spell Name |
Brief Description |
Animate
Objects: |
Objects attack your foes. |
Antilife Shell: |
10-ft. field hedges out living creatures. |
Banishment: |
Banishes 2 HD/level of extraplanar creatures. |
Bear’s
Endurance, Mass: |
As bear’s endurance, affects one subject/ level. |
Blade Barrier: |
Wall of blades deals 1d6/level damage. |
Bull’s
Strength, Mass: |
As bull’s strength, affects one subject/level. |
Create Undead: |
Create ghouls, ghasts, mummies, or mohrgs. |
Cure
Moderate Wounds, Mass: |
Cures 2d8 damage +1/level for many creatures. |
Dispel
Magic, Greater: |
As dispel magic, but up to +20 on check. |
Eagle’s
Splendor, Mass: |
As eagle’s splendor, affects one subject/level. |
Find the Path: |
Shows most direct way to a location. |
Forbiddance
M: |
Blocks planar travel, damages creatures of different
alignment. |
Geas/Quest: |
As lesser geas, plus it affects any creature. |
Glyph
of Warding, Greater: |
As glyph of warding, but up to 10d8 damage or
6th-level spell. |
Harm: |
Deals 10 points/level damage to target. |
Heal: |
Cures 10 points/level of damage, all diseases and
mental conditions. |
Heroes’
Feast: |
Food for one creature/level cures and grants combat
bonuses. |
Inflict
Moderate Wounds, Mass: |
Deals 2d8 damage +1/level to many creatures. |
Owl’s
Wisdom, Mass: |
As owl’s wisdom, affects one subject/level. |
Planar Ally X: |
As lesser planar ally, but up to 12 HD. |
Summon Monster
VI: |
Calls extraplanar creature to fight for you. |
Symbol of Fear
M: |
Triggered rune panics nearby creatures. |
Symbol of
Persuasion M: |
Triggered rune charms nearby creatures. |
Undeath to
Death M: |
Destroys 1d4 HD/level undead (max 20d4). |
Wind Walk: |
You and your allies turn vaporous and travel fast. |
Word of Recall: |
Teleports you back to designated
place. |
7TH-LEVEL CLERIC SPELLS
Spell Name |
Brief Description |
Blasphemy: |
Kills, paralyzes, weakens, or dazes nonevil subjects. |
Control Weather: |
Changes weather in local area. |
Cure
Serious Wounds, Mass: |
Cures 3d8 damage +1/level for many creatures. |
Destruction
F: |
Kills subject and destroys remains. |
Dictum: |
Kills, paralyzes, slows, or deafens nonlawful subjects. |
Ethereal Jaunt: |
You become ethereal for 1 round/level. |
Holy Word: |
Kills, paralyzes, blinds, or deafens nongood subjects. |
Inflict
Serious Wounds, Mass: |
Deals 3d8 damage +1/level to many creatures. |
Refuge M: |
Alters item to transport its possessor to you. |
Regenerate: |
Subject’s severed limbs grow back, cures 4d8
damage
+1/level (max +35). |
Repulsion: |
Creatures can’t approach you. |
Restoration,
Greater X: |
As restoration, plus restores all levels and ability
scores. |
Resurrection
M: |
Fully restore dead subject. |
Scrying, Greater: |
As scrying, but faster and longer. |
Summon
Monster VII: |
Calls extraplanar creature to fight for you. |
Symbol of
Stunning M: |
Triggered rune stuns nearby creatures. |
Symbol of
Weakness M: |
Triggered rune weakens nearby creatures. |
Word
of Chaos: |
Kills, confuses, stuns, or deafens
nonchaotic subjects. |
8TH-LEVEL CLERIC SPELLS
Spell Name |
Brief Description |
Antimagic
Field: |
Negates magic within 10 ft. |
Cloak of Chaos
F: |
+4 to AC, +4 resistance, and SR 25 against lawful
spells. |
Create
Greater Undead M: |
Create shadows, wraiths, spectres, or devourers. |
Cure
Critical Wounds, Mass: |
Cures 4d8 damage +1/level for many creatures. |
Dimensional
Lock: |
Teleportation and interplanar travel blocked for one
day/level. |
Discern
Location: |
Reveals exact location of creature or object. |
Earthquake: |
Intense tremor shakes 5-ft./level radius. |
Fire Storm: |
Deals 1d6/level fire damage. |
Holy Aura F: |
+4 to AC, +4 resistance, and SR 25 against evil spells. |
Planar
Ally, Greater X: |
As lesser planar ally, but up to 18 HD. |
Inflict
Critical Wounds, Mass: |
Deals 4d8 damage +1/level to many creatures. |
Shield of Law
F: |
+4 to AC, +4 resistance, and SR 25 against chaotic
spells. |
Spell
Immunity, Greater: |
As spell immunity, but up to 8th-level spells. |
Summon
Monster VIII: |
Calls extraplanar creature to fight for you. |
Symbol of Death
M: |
Triggered rune slays nearby creatures. |
Symbol of
Insanity M: |
Triggered rune renders nearby creatures insane. |
Unholy Aura
F: |
+4 to AC, +4 resistance, and SR 25 against good spells. |
9TH-LEVEL CLERIC SPELLS
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