System Reference Document v3.5 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Psionic Prestige Classes
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Skills: Knowledge (arcana) 6 ranks, Knowledge (psionics) 6 ranks.
Spells: Able to cast 2nd-level arcane spells.
Psionics: Able to manifest 2nd-level powers.
Skill Points at Each Level:
2 + Int modifier.
Level | Base Attack Bonus |
Fort Save |
Ref Save |
Will Save |
Spells per Day/Powers Known |
---|---|---|---|---|---|
1st | +0 | +0 | +0 | +2 | +1 level of existing arcane spellcasting class/+1 level
of existing manifesting class |
2nd | +1 | +0 | +0 | +3 | +1 level of existing arcane spellcasting class/+1 level
of existing manifesting class |
3rd | +1 | +1 | +1 | +3 | +1 level of existing arcane spellcasting class/+1 level
of existing manifesting class |
4th | +2 | +1 | +1 | +4 | +1 level of existing arcane spellcasting class/+1 level
of existing manifesting class |
5th | +2 | +1 | +1 | +4 | +1 level of existing arcane spellcasting class/+1 level
of existing manifesting class |
6th | +3 | +2 | +2 | +5 | +1 level of existing arcane spellcasting class/+1 level
of existing manifesting class |
7th | +3 | +2 | +2 | +5 | +1 level of existing arcane spellcasting class/+1 level
of existing manifesting class |
8th | +4 | +2 | +2 | +6 | +1 level of existing arcane spellcasting class/+1 level
of existing manifesting class |
9th | +4 | +3 | +3 | +6 | +1 level of existing arcane spellcasting class/+1 level
of existing manifesting class |
10th | +5 | +3 | +3 | +7 | +1 level of existing arcane
spellcasting class/+1 level of existing manifesting class |
Weapon and Armor Proficiency: Cerebremancers gain no proficiency with any weapon or armor.
Spells per Day/Powers Known:
When a new cerebremancer level is attained, the character gains new
spells per day as if he had also attained a level in any one arcane
spellcasting class he belonged to before he added the prestige class.
He gains additional power points per day and access to new powers as if
he had also gained a level in any one manifesting class he belonged to
previously. He does not, however, gain any other benefit a character of
either class would have gained (bonus metamagic, metapsionic, or item
creation feats, psicrystal special abilities, and so on). This
essentially means that he adds the level of cerebremancer to the level
of whatever other arcane spellcasting class and manifesting class the
character has, then determines spells per day, caster level, power
points per day, powers known, and manifester level accordingly.
If a character had more than one arcane spellcasting class or more than
one manifesting class before he became a cerebremancer, he must decide
to which class he adds each level of cerebremancer for purpose of
determining spells per day, caster level, power points per day, powers
known, and manifester level.