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Psionic Power List

PSION DISCIPLINES

EGOIST (PSYCHOMETABOLISM) DISCIPLINE POWERS
Level
Power Name Brief Description
1
Thicken SkinA: Gain +1 enhancement bonus to your AC for 10 min./level.
2 Animal AffinityA: Gain +4 enhancement to one ability.

Chameleon: Gain +10 enhancement bonus on Hide checks.

Empathic TransferA: Transfer another’s wounds to yourself.
3
Ectoplasmic Form: You gain benefits of being insubstantial and can fly slowly.

Hustle: Instantly gain a move action.
4
Metamorphosis: Assume shape of creature or object.

Psychic Vampire: Touch attack drains 2 power points/level from foe.
5
Psionic RevivifyA X: Return the dead to life before the psyche leaves the corpse.

Psychofeedback: Boost Strength, Dexterity, or Constitution at the expense of one or more other scores.

Restore Extremity: Return a lost digit, limb, or other appendage to subject.
6
Restoration, Psionic: Restores level and ability score drains.
7
Fission: You briefly duplicate yourself.
8
FusionX: You combine your abilities and form with another.
9
Metamorphosis, GreaterX: Assume shape of any nonunique creature or object each round.
KINETICIST (PSYCHOKINESIS) DISCIPLINE POWERS
Level
Power Name Brief Description
1
Control Object: Telekinetically animate a small object.
2
Control AirA: You have control over wind speed and direction.

Energy MissileA: Deal 3d6 energy damage to up to five subjects.
3
Energy ConeA: Deal 5d6 energy damage in 60-ft. cone.
4
Control BodyA: Take rudimentary control of your foe’s limbs.

Energy BallA: Deal 7d6 energy damage in 20-ft. radius.

Inertial Barrier: Gain DR 5/-.
5
Energy CurrentA: Deal 9d6 damage to one foe and half to another foe as long as you concentrate.

Fiery DiscorporationA: Cheat death by discorporating into nearby fire for one day.
6
Dispelling Buffer: Subject is buffered from one dispel psionics effect.

Null Psionic Field: Create a field where psionic power does not function.
7
Reddopsi: Powers targeting you rebound on manifester.
8
Telekinetic Sphere, Psionic: Mobile force globe encapsulates creature and moves it.
9
Tornado BlastA: Vortex of air subjects your foes to 17d6 damage and moves them.
NOMAD (PSYCHOPORTATION) DISCIPLINE POWERS
Level
Power Name Brief Description
1
Burst: Gain +10 ft. to speed this round.

Detect TeleportationA: Know when teleportation powers are used in close range.
2
Dimension SwapA: You and ally or two allies switch positions.

Levitate, Psionic: Subject moves up and down, forward and back, at your direction.
3
Astral CaravanA: You lead astral traveler-enabled group to a planar destination.
4
Dimensional Anchor, Psionic: Bars extra dimensional movement.

Dismissal, Psionic: Forces a creature to return to its native plane.

Fly, Psionic: You fly at a speed of 60 ft.
5
Baleful TeleportA: Destructive teleport deals 9d6 damage.

Teleport, Psionic: Instantly transports you as far as 100 miles/level.

Teleport Trigger: Predetermined event triggers teleport.
6
Banishment, PsionicA: Banishes extraplanar creatures.
7
Dream TravelA: Travel to other places through dreams.

Ethereal Jaunt, Psionic: Become ethereal for 1 round/level.
8
Time Hop, MassA: Willing subjects hop forward in time.
9
Teleportation Circle, Psionic: Circle teleports any creatures inside to designated spot.

Time RegressionX: Relive the last round.
SEER (CLAIRSENTIENCE) DISCIPLINE POWERS
Level
Power Name Brief Description
1
Destiny Dessonance: Your dissonant touch sickens a foe.

Precognition: Gain +2 insight bonus to one roll.
2
Clairvoyant Sense: See and hear a distant location.

Object ReadingA: Learn details about an object’s previous owner.

Sensitivity to Psychic Impressions: You can find out about an area’s past.
3
Escape Detection: You become difficult to detect with clairsentience powers.

Fate LinkA: You link the fates of two targets.
4
Anchored NavigationA: Establish a mishap-free teleport beacon.

Remote ViewingX: See, hear, and potentially interact with subjects at a distance.
5
Clairtangent HandA: Emulate far hand at a distance.

Second Chance: Gain a reroll.
6
Precognition, Greater: Gain +4 insight bonus to one roll.
7
Fate of One: Reroll any roll you just failed.
8
Hypercognition: You can deduce almost anything.
9
MetafacultyX: You learn details about any one creature.
SHAPER (METACREATIVITY) DISCIPLINE POWERS
Level
Power Name Brief Description
1
Astral ConstructA: Creates astral construct to fight for you.

Minor Creation, Psionic: Creates one cloth or wood object.
2
Psionic Repair Damage: Repairs construct of 3d8 hit points +1 hp/level.
3
Concealing Amorpha,  Greater: Quasi-real membrane grants you total concealment.

Ectoplasmic CocoonA: You encapsulate a foe so it can’t move.
4
Fabricate, Psionic: Transforms raw goods to finished items.

Quintessence: You collapse a bit of time into a physical substance.
5
Hail of CrystalsA: A crystal explodes in an area, dealing 9d4 slashing damage.
6
Crystallize: Turn subject permanently to crystal.

Fabricate, Greater Psionic: Transforms a lot of raw goods to finished items.
7
Ectoplasmic Cocoon, Mass: You encapsulate all foes in a 20-ft. radius.
8
Astral Seed: You plant the seed of your rebirth from the Astral Plane.
9
GenesisX: You instigate a new demiplane on the Astral Plane.

True CreationX: As psionic major creation, except items are completely real.
TELEPATH (TELEPATHY) DISCIPLINE POWERS
Level
Power Name Brief Description
1
Charm, PsionicA: Makes one person your friend.

MindlinkA: You forge a limited mental bond with another creature.
2
AversionA: Subject has aversion you specify.

Brain LockA: Subject cannot move or take any mental actions.

Read Thougths: Detect surface thoughts of creatures in range.

Suggestion, Psionic: Compels subject to follow stated course of action.
3
Crisis of BreathA: Disrupt subject’s breathing.

Empathic Transfer, HostileA: Your touch transfers your hurt to another.

False Sensory InputA: Subject sees what isn’t there.
4
Dominate, PsionicA: Control target telepathically.

Mindlink, ThievingA: Borrow knowledge of a subject’s power.

Modify Memory, Psionic: Changes 5 minutes of subject’s memories.

Schism: Your partitioned mind can manifest lower level powers.
5
MetaconcertA: Mental concert of two or more increases the total power of the participants.

Mind Probe: You discover the subject’s secret thoughts.
6
Mind SwitchA X: You switch minds with another.
7
Crisis of LifeA: Stop subject’s heart.
8
Mind SeedX: Subject slowly becomes you.
9
Mind Switch, TrueX: A permanent brain swap.

Psychic ChirurgeryX: You repair psychic damage or impart knowledge of new powers.